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“Fading atmosphere” effect

As I said yesterday, the globe I represented in “Blue Levitating Marble” scene is based on a very detailed Andrew Price’s tutorial; you can find it here. I introduced some changes to materials described in the tutorial: particularly I modified the atmosphere because it had a sharp profile, to optimize the render time; so I […]

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Levitating blue marble

I imagined this scene after seeing Andrew Price‘s tutorial “How to make earth in blender (cycles)”. Differently from it, I created an interior scene, in which a levitating globe is replaced by an iper-realistic Earth: therefore the scene title is “Levitating blue marble”; the reference, obviously, is the well-known image taken by Apollo 17 crew […]

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Wireframe render

In this small tutorial we’ll create a “wireframe render“, a photorealistic image (rendering) with the 3d model structure (wireframe) overlay. Let’s start with creating our scene, setting lights, materials, etc. In this tutorial we’ll use a very simple scene. Open “user preferences” from “file” menu, select “addons” tab and type “freestyle” in search box (1); […]

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